| Method Summary |
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__init__(self,
name)
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__getattr__(self,
key)
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__repr__(self)
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__str__(self)
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addLocation(self,
type,
addr)
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bestLocation(self)
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removeLocation(self,
type,
addr)
Removes a location (type, addr) from this game. |
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updateOptional(self,
optional)
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updateRequired(self,
required)
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| Inherited from object |
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__delattr__(...)
x.__delattr__('name') <==> del x.name... |
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__getattribute__(...)
x.__getattribute__('name') <==> x.name... |
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__hash__(x)
x.__hash__() <==> hash(x)... |
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__new__(T,
S,
...)
T.__new__(S, ...) -> a new object with type S, a subtype of T... |
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__reduce__(...)
helper for pickle... |
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__reduce_ex__(...)
helper for pickle... |
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__setattr__(...)
x.__setattr__('name', value) <==> x.name = value... |